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readme.txt
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1997-07-14
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297b
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8 lines
Uvis
Direct3D Retained Mode Sample
Copyright (C) 1995, 1996 Microsoft Corporation. All Rights Reserved.
This is an important example demonstrating how D3D can be used with
D3DRM. It demonstrates how a D3D immediate mode execute buffer can be
used as a visual in a D3D retained mode scene.